Internships
Overview
The purpose of this page is to describe modules and activities related to students in the YouTestMe project. The system and the process have to be developed to enable large number of students to join and participate in the project. This project can employ several hundred students. It is very important to emphasize that there are many different modules which require a wide variety of skills:
Programming - Skilled Java, Oracle, Jsf, Css, Html, Javascript based programming.
Marketing and Management - Presentations and promotions of the product using various media – video, sound, graphics, internet, etc, new ideas in presentations, creating marketing material, branding..
Quality Assurance - Functional testing, Generating test data and Testing automation.
System Architecture and Administration - Server, work environment and virtual machine maintenance, creation of system procedures using script language, etc.
Graphic Art - Graphic art is required in many areas of the project – from software user interface to documentation, marketing materials and presentations. Involves students with talents and ideas to create attractive graphics which will be used across the project.
Languages - Creators and translators of various technical documents are wanted since it could be written in various languages.
Form
Students should apply by email with the following information:
Questions | Answers |
---|---|
First Name: | John |
Last Name: | Smith |
University: | Megatrend |
Faculty/Department: | Faculty of Computer Science |
Year of studies: | Second |
Shortly describe where do you see yourself in this project: | I would like to be involved with interface-based programming. |
Your best qualities: | Highly skilled in Java and PHP |
Number of hours you are willing to spend on this project, per week: | 10 hours per week |
Phases of the Individual Projects
Roughly, each module should have following components:
- Gathering requirements
- Research
- Development
- Implementation
- Quality assurance
Project Philosophy and Guidelines
Basic guidelines:
1. All repetitive tasks should be automated in order to increase productivity, audibility and security while minimizing the chances of human-induced errors.
2. All projects and tasks should use elements of experimenting to stimulate new ways of thinking and new ideas.
3. All participants in the project should have an opportunity to demonstrate advantages of their ideas.
System Architecture and Administration
Architecture:
- Choice of platform
- Create inventory of hardware components (CPU, RAM, SAN, NAS, RAID, hardware load balancers, networking switches and routers, etc).
- High Availability, server and database clusters
- Scalability
Administration:
- Software installation and configuration
- Controlling access to application (OS, Database, Application, files)
- Backup and Recovery
- System Support
- Automating system administration tasks
Quality Assurance
Each project should have components of research, evaluation, implementation as well as "game". For example, a project that deals with system security should have students do research about common issues and trends in industry - related areas. They should choose the best solutions and perform their evaluation to determine if that is the adequate and best way for solving the given problem. The best one should be implemented and later in the "game" phase students should verify if their solution works. One way of doing it, is to divide the team in two groups. One group should try to break the system and the other team should try to prevent them and determine whether the system is compromised.
Benefits
Certain benefits can be acquired over the course of action:
- Knowledge and job experience;
- Every hard-working participant will receive a referral letter from Malloc Inc;
- Most accomplished participants have a chance of being awarded with a scholarship;
- Possibility for a full time job at Malloc Inc.
- Personal satisfaction for participating in an exciting and interesting project.